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SVITLO.EXE
Project type
Interactive Visual Experience
Date
2021
Location
Kyiv, Ukraine
Broadcast Recording
SVITLO.EXE is a non-profit passion project where I used Unity to create a mesmerizing audio-reactive visual experience. This project marked a departure from game development, focusing instead on leveraging my years of Unity expertise in a uniquely artistic and experimental way.
While the project wasn’t technically complex, it served as a creative sandbox, allowing me to explore new techniques. One notable accomplishment was implementing audio signal processing directly from the operating system. Using the Fast Fourier Transform (FFT), I broke down raw audio signals into frequency groups. These groups were used to detect and trigger visual effects whenever specific frequency group thresholds were exceeded, creating an engaging, dynamic connection between audio and visuals.