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Hi!

my name is Olexander. I'm a Unity3D Developer with 9 years of experience in game development and visual effects. 

👾

PROJECT SHOWCASE

01

ARCADE-RACING GAME FOR MOBILE

GHOST RIDER

DEVELOPER & DESIGNER

Ghost Rider is a meditative, arcade‑style mobile racer game I developed solo over three years, built around an infinite, procedurally generated track that pulls players into a hypnotic single‑point focus as speed increases.

02

BLOCKBUSTER RPG

raid_inv.jpg

RAID: Shadow Legends

DEVELOPER, UI SYSTEMS LEAD

At Plarium I helped ship the blockbuster Raid: Shadow Legends, joining 15 engineers on a 150‑person team to architect flexible UI systems; the experience sharpened my large‑scale collaboration skills and cemented my expertise in game‑UI development.

03

AUDIO-REACTIVE ART INSTALLATION

vlcsnap-2025-04-22-15h27m14s391.png

SVITLO.EXE

DEVELOPER & DESIGNER

SVITLO.EXE is an experimental, non‑profit Unity piece where I captured system audio in real time, ran FFT analysis, and drove shader‑based visuals from detected frequency peaks—turning technical know‑how into a live, audio‑reactive art show.

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